04. August 2016 - VR game Carpe Lucem 1.2 - now with Steam Workshop support

"Carpe Lucem - Seize The Light" version 1.2 is now available with these cool new features:
  • Improved level editor (Vive Motion Controller required).
  • Design and exchange your own levels with other gamers through Steam Workshop. We've added two new levels there already. More puzzles under development and scheduled for release in Q4/2016. We can't wait to see the ideas the gamers come up with.
From today we're also offering a demo version via Steam. The free demo allows you to try eight full levels.
The new version 1.2 is available at a 15% discount on Steam until Sunday August 7th.


05. April 2016 - Carpe Lucem releases for Steam VR and Oculus Rift

BuyButton70We're proud to announce that we release today the unique VR game "Carpe Lucem - Seize the Light" that we have produced together with our partner Hammer Labs. It is be available via Steam for Steam VR and Oculus Rift. We're working on a release for Oculus Rift Store as well.


04. March 2016 - Carpe Lucem is a finalist for the German Computergame Award

Carpe Lucem - Seize the Light! is one of three finalists for the German Computergame Award 2016 in the category "Best Innovation"

18. January 2016 - Application Systems and Hammer Labs develop a Virtual Reality Game

Application Systems and Hammer Labs team up to create the VR Game Carpe Diem - Seize the Light!


© Copyright 2016 Application Systems Heidelberg, Hammer Labs